I’ve been very very very lazy…

November 26th, 2008

Well not really, I’ve just neglected the blog for a very long time. Ok, so it’s update time.

Non functional homepage is up at huyberts.net  I’m hoping to get it finished soon, but having a job and making Christmas gifts and shopping is getting in the way.

Oh, and I’m living in Canada now, and I work at Michaels.

I’ve been making earings and PBF bags as of late, pictures of those soon.

Keith Olbermann Rules!

May 19th, 2008

a few words on Scheduled for Deletion

May 5th, 2008

For over a year the artist Daniel Huyberts has been collecting plastic bags, both his own and those graciously donated to him. In the process of experimenting with fusing plastic bags, he noticed the untaped sonic potential of the material. The completed project is a large drum surface where the interactors touch is amplified and processed.

The plastic bag is a troublesome little object, as this piece proposes it is Scheduled for Deletion. Cities (and some countries) around the world have put taxes or completely banned the use of plastic bags outright, or switched to biodegrable corn plastics. These actions can only go so far. Recycling programs run by stores only work if patrons return their bags to those stores. As such it’s very important for the average consumer to switch to reusable bags, weather they be plastic or fabric, recycled, or hand made. It’s not that hard to keep a collection of bags in your car, or in your purse, backpack or (man)bag. When asked “Paper or Plastic,” you can respond, “No, thanks, I brought my own!”

As Promised…

May 5th, 2008

Both of these images are ©Daniel Huyberts 2008

prototype

Above image is of the working prototype of Scheduled for Deletion.

finished frame

And here’s a tiny picture of the finished frame.

Coming soon sound sample.

Long Overdue

May 4th, 2008

Ok, so none of my art is up here.  I know, I know, I just haven’t got around to it ok!  Tomorrow, It’s gonna change.  I’ll have images of the demo version of Scheduled for Deletion, and the finished stretched surface on the frame.  Hurray!, huge strides were made in the last 24 hours and I’m super excited to share them, but I’m sleepy and I don’t have the energy to find the missing USB cable to connect my camera.  If I can figure it out I might even have a flash player with a sound sample.

Canadan, out!

The World is Just Awesome

May 1st, 2008


via youTube

Creapy Walking Shopping Cart?!

April 19th, 2008

This is one of the creepiest pieces of art I’ve seen in a long time:

via makezine

ID/UX analysis of the new Portal part 1

April 13th, 2008

-the search still doesn’t work:
it only searches mica.edu and not the portal itself

-the mica logo doesn’t take you to the portal home it takes you mica.edu

-it’s very easy to break the site. Just like before if you go deep enough into the site the top menu disappears.

-it has 3 different forms of navigation! that’s just bad, and their different depending on where you are in the site

-it’s even more difficult to find anything, and since the search doesn’t work, good luck.

Over all it’s worse then it was before, is barely, if usable at all and clearly seams like no one with any knowledge of good interface design was involved at all.  I know this is not the case but it’s just sad.

We’re expanding!

April 13th, 2008

Well I mean I’m expanding, this blog to show more of my work in other classes, and fun as well as thesis, so I can share easier.  Comming soon images and a sound sample of my color coder, my first new circuit bent instrument in almost a year, and updates to the screaming rainbow (it now has labels on it’s buttons that make sense)

Dead Ringer Instructable

April 10th, 2008

Horay!

I’ve wanted to do an instructable for so long so I just did it, it’s not step by step but there it is and here it is:

photo-185.jpg

the dead ringer head set hack

look at me being all Vana white about it too, oh fun!